Placement settings
Each Admix placement object has the Admix Banner/Video script component. You can use this component to configure placement events and play with other features like Gaze Click or Touch Click.
For more information about Admix placement events, please refer to this article.
Touch click setup
Starting with the Admix SDK 2.1 you can set up the Touch Click feature for each banner instance. This means that whenever a player touches a banner Admix opens a link containing that advertisement in the user's default web browser. A good click rate may bring you more demand and higher paying advertisers, resulting in more revenue. When Touch Click is on, Gaze Click will be disabled for the targeted banner.
You can also access these settings through code:
using Admix.AdmixCore.AdmixPlacements;
public AdmixBanner ToSubscribe;
public void Disable_Touch_Click() {
ToSubscribe.TouchClickable == false;
}
public void Enable_Touch_Click() {
ToSubscribe.TouchClickable == true;
}
Gaze click setup
Starting with the Admix SDK 2.1 you can setup Gaze click for each banner instance. Unlike the Touch Click feature, Gaze Click opens a link inside a banner automatically if the banner is highly visible to a player AND that player looks at it for more than 3 seconds. With Gaze Click, web content will be rendered inside the banner. Gaze click is on by default but you can tweak or control it with the settings in the Admix Banner/Video script:
You can also access this setting through the code:
using Admix.AdmixCore.AdmixPlacements;
public AdmixBanner ToSubscribe;
public void Disable_Gaze_Click() {
ToSubscribe1.BlockGazeClick = true;
}
public void Enable_Touch_Click() {
ToSubscribe1.BlockGazeClick = false;
}